Fans of Dungeons & Dragons and tabletop role-playing games who enjoy immersive, character-driven fantasy storytelling.
The party recounts their escape from the Feywild, the bridge of the two kings, and their successful quest to amend past grievances.
The adventurers discover ancient, familiar-looking statues in the Feywild and attempt to decipher cryptic celestial messages carved into them.
After being attacked by guardians in the statue grove, the group follows fireflies through a portal back to the prime material realm.
Days later, the group struggles to distinguish their Feywild experiences from vivid dreams while settling into the village of Capulet.
Poppy enters the Merl Inn, where she attempts to order food and drink while interacting with the local barkeep.
Olrich and Sheamus meet outside the tavern, realizing they share the same memories of their shared journey with Poppy.