Game developers familiar with C# and Unity who want to learn practical ECS implementation for game creation.
Learn to create a survivors-like game using Unity DOTS and ECS. This tutorial focuses on technical implementation.
This video covers common concepts in ECS projects to help you build your own.
Familiarity with C#, Unity, and data-oriented design concepts is recommended. Specific Unity/ECS versions are noted.
Download starter project files with art assets, shaders, and UI for a head start.
Overview of required Unity packages: Cinemachine, Entities, Entities Graphics, and Unity Physics.
Configure editor settings for fast enter play mode by disabling domain and scene reloading.