# DUPR FAQ Series: Your Pickleball Rating Questions Answered!

https://www.youtube.com/watch?v=KxI6n6jDwQQ
Translation: zh-CN

[00:00] Duper.
  杜珀。

[00:01] Duper algorithm. Duper algorithm.
  杜珀算法。杜珀算法。

[00:02] Duper's algorithm.
  杜珀的算法。

[00:09] What algorithm means is it's just like kind of a a machine kind of like takes something in and spits something out in a consistent way.
  算法的意思是它就像一种机器，会接收一些东西，然后以一种一致的方式吐出一些东西。

[00:17] And so that's what we're doing with every player.
  所以这就是我们对每个球员所做的。

[00:19] One thing that's really unique is that we have all of our players on the same algorithm.
  一件非常独特的事情是，我们的所有球员都使用相同的算法。

[00:21] So whether you're a 35 person who who just plays at your club or you're a 40 tournament player or you're Annalie Waters, you know, one of the best players, the best player in the world, you know, you're you're all on the same algorithm.
  所以，无论你是35岁在俱乐部打球的人，还是40岁的比赛选手，或者你是安娜莉·沃特斯，你知道，世界上最好的球员之一，你知道，你们都使用相同的算法。

[00:37] It's this fine line of making it transparent, but also a little bit of a black box, right?
  这是在保持透明和一点点黑箱之间的微妙平衡，对吧？

[00:42] We can't we can't show all of our secret sauce.
  我们不能展示我们所有的秘诀。

[00:44] Um, but yeah, probably around like thousand lines of code.
  嗯，但是的，可能大约有几千行代码。

[00:49] Um although it's simple because we have everyone on that same scale and on the same algorithm um we kind of have to account for as many edge cases as as possible.
  嗯，虽然它很简单，因为我们让每个人都在同一个规模和相同的算法上，嗯，我们必须尽可能多地考虑各种边缘情况。

[00:57] Um so yeah it's
  嗯，所以是的，它是

[01:02] it's it's more complex than people think.
  它比人们想象的要复杂得多。

[01:03] We don't have an eye on the court so we we kind of have to assume some things.
  我们无法掌控球场，所以我们不得不做一些假设。

[01:08] It's it's a really fun problem to to work on for our team.
  这对我们的团队来说是一个非常有趣的问题。

[01:16] The way our algorithm works is a match comes in and your rating updates.
  我们的算法的工作方式是，比赛一结束，你的评分就会更新。

[01:20] So, it's it's instantaneous, which is pretty cool.
  所以，它是即时的，这很酷。

[01:22] It's one of the most loved things I think about the duper algorithm is that you're at a tournament and especially I love matches that come from pickleballtournaments.com because they come immediately and then you can see your rating update.
  我认为关于duper算法最受欢迎的事情之一是，你在参加比赛，尤其是来自pickleballtournaments.com的比赛，因为它们会立即更新，然后你就可以看到你的评分更新了。

[01:33] And it's really fun.
  这真的很有趣。

[01:35] It's fun to walk around tournaments and see people like seeing how their rating is going to update instantaneously.
  在比赛中走动，看到人们关注他们的评分如何即时更新，这很有趣。

[01:38] Your your rating is going to update after every match.
  你的评分将在每场比赛后更新。

[01:42] and the way that it updates, that's what's kind of changed.
  而它更新的方式，那就是发生变化的地方。

[01:45] So, you're rating every every match, let's say, let's talk doubles, it's going to have four players.
  所以，你的评分在每场比赛后都会更新，比如说，我们来谈谈双打，会有四名球员。

[01:49] Every let's say everyone is rated and so there's team A and they have some combined rating and there's team B and they have another combined rating.
  假设每个人都有评分，那么就有A队，他们有一个组合评分，还有B队，他们有另一个组合评分。

[02:00] We look at those rating.
  我们查看这些评分。

[02:00] Let's say this team is like on average a 3 0 and this team is
  比如说，这支队伍平均是3.0，而这支队伍是

[02:03] On average a 325.
  平均来说是325。

[02:06] We look at that and we say, "Okay, the 325 should win, but not only should they win, we expect the score to be X."
  我们看看，然后说，“好的，325应该赢，但他们不仅应该赢，我们预计比分将是X。”

[02:16] Okay, so we have this expectation based on what the ratings are between the players and then it's kind of up to each team to either prove that they are right around where they thought they were.
  好的，所以我们有了这个基于球员之间评分的预期，然后就看每个队是证明自己确实和他们认为的差不多。

[02:27] So that means the score ends up being very close to the expectation.
  所以这意味着最终的比分非常接近预期。

[02:29] Or if one team, let's say the let's say the 30 team, they don't win, but they get really close.
  或者如果一支队伍，比如说30的队伍，他们没有赢，但他们非常接近。

[02:35] Let's say they lose 119.
  比如说他们以119输了。

[02:37] So they've proved that they are actually closer to that 325 team than what we thought before.
  所以他们证明了他们实际上比我们之前认为的更接近325的队伍。

[02:43] And so we're going to move those ratings closer.
  所以我们要把这些评分调得更接近。

[02:45] Same thing for that 325 team.
  对于325的队伍也是一样。

[02:47] We actually learned that they're closer together to that 3 team.
  我们实际上了解到他们和3的队伍更接近。

[02:50] So we're going to move them down a little bit.
  所以我们要把他们往下调一点。

[02:53] And so that's the change.
  所以这就是改变。

[02:55] Whereas before, every time you won, you moved up and every time you lost, you moved down.
  而以前，每次你赢，你就会上升，每次你输，你就会下降。

[02:59] But now we're kind of just going a little bit more granular.
  但现在我们只是变得更细致一些。

[03:01] We're able to fully use the data and move players based on the
  我们能够充分利用数据，并根据数据来调整球员。

[03:06] score of every match.
  每场比赛的分数。

[03:11] Because we are instantaneous, that means that it takes the matches in and it spits it out and then it takes the next match and then it takes the next match, right?
  因为我们是瞬时的，这意味着它会接收比赛，然后吐出来，然后它会接收下一场比赛，然后它会接收下一场比赛，对吧？

[03:18] If we were instantaneous, then we could actually like take all the matches and like, you know, do them more like all at once.
  如果我们是瞬时的，那么我们实际上可以像一次性处理所有比赛一样，你知道，更像是一次性完成。

[03:24] Um, but the it's it's worth it to have this instantaneous feature where people can follow and see what's going on.
  嗯，但是拥有这个瞬时功能是值得的，人们可以关注并了解正在发生的事情。

[03:29] And so what happens is you're kind I kind of like to think about them as Legos, right?
  所以发生的事情是，你有点，我有点喜欢把它们想象成乐高积木，对吧？

[03:35] Like you're you're building these Legos up up to your rating.
  就像你在搭建这些乐高积木，直到你的评分。

[03:39] And while it could matter ever so slightly the order that you're putting them in kind of maybe like to the hundredth's place or to the thousandth's place, like technically could it be different based on how you stack these Legos?
  虽然你把它们放进去的顺序可能稍微有点影响，比如到百分之一位或千分之一位，技术上来说，根据你堆叠这些乐高积木的方式，它会有所不同吗？

[03:51] Yes.
  是的。

[03:55] But is that a meaningful amount?
  但这有意义吗？

[03:58] No.
  没有。

[03:58] Our goal is to put you around the right level.
  我们的目标是让你处于正确的水平。

[04:01] Okay?
  好的？

[04:01] So, we show three decimal places, which is a lot.
  所以，我们显示三位小数，这已经很多了。

[04:03] But it's not because we're
  但这不是因为我们

[04:06] Trying to be that precise.
  努力做到如此精确。

[04:08] I don't think there's a difference between a 3884 and a 388 or what whatever that is, or even a 343, right?
  我认为3884和388之间没有区别，或者 whatever that is，甚至343，对吧？

[04:17] You guys are all around a 35 to be honest, right?
  说实话，你们都在35左右，对吧？

[04:19] Like we kind of group things in fives and pickle ball.
  就像我们把事情分成五人一组和匹克球一样。

[04:21] So, our goal is to try to put everyone around the correct level.
  所以，我们的目标是努力让每个人都达到正确的水平。

[04:23] And therefore, no matter the order that we stack your Legos, we're going to get you to the right level.
  因此，无论我们如何堆叠你的乐高积木，我们都会让你达到正确的水平。

[04:36] Your rating is still your main thing, but the reliability is kind of like a description of like how reliable is your rating based on how recent are your matches and how many different partners do you have and um and and things like that.
  你的评分仍然是你的主要事物，但可靠性就像是对你的评分有多可靠的描述，基于你的比赛有多近，你有多少不同的搭档，以及诸如此类的事情。

[04:51] And so the the reliability score itself actually does not go directly into the algorithm.
  所以可靠性分数本身实际上并没有直接进入算法。

[04:57] I think a lot of people think that it does.
  我认为很多人认为它会。

[04:59] It does not quite go directly into the algorithm, but the same thing goes into both the rating and the reliability.
  它并不完全直接进入算法，但同样的东西同时进入评分和可靠性。

[05:05] And that's
  那就是

[05:07] Just like how many matches do you have and how recent are those.
  就像你有多少场比赛，以及这些比赛有多新。

[05:08] Every match that you play has what we call a weight.
  你玩的每一场比赛都有我们称之为“权重”的东西。

[05:14] Okay?
  好的？

[05:14] And we calculate that weight based on different factors.
  我们根据不同的因素来计算这个权重。

[05:17] Did a tournament upload this match or did a player upload this match?
  是锦标赛上传的这场比赛，还是玩家上传的这场比赛？

[05:21] Also, was it a best two out of three or was it one game?
  另外，是三局两胜制还是只打一局？

[05:23] And then also, was it played today or was it played 90 days ago or one year ago?
  然后，是今天打的，还是90天前或一年前打的？

[05:30] And so, you know, you guys can kind of all probably figure out like which types of matches are going to have the most weight, right?
  所以，你们大概都能猜到哪种类型的比赛权重最高，对吧？

[05:36] A match played today uploaded by a tournament director and like a two out of three or even a three out of five, that's going to impact your rating the most.
  一场今天打的、由赛事总监上传的、三局两胜或五局三胜的比赛，将对你的评分影响最大。

[05:42] So then what happens over time, every single day, the weight of the match decays, right?
  那么随着时间的推移，每天比赛的权重都会衰减，对吧？

[05:47] So it becomes kind of less important every day.
  所以它每天都会变得不那么重要。

[05:50] We take all of your matches, all of the weight, and we add them up and that so every player is the sum of each of their matches.
  我们取你所有的比赛、所有的权重，然后把它们加起来，所以每个玩家的评分都是他们所有比赛权重的总和。

[05:59] So now let's say a new match comes in and it has its own weight and then I have my overall weight of all my
  现在假设一场新比赛进来了，它有自己的权重，然后我拥有我所有比赛的总体权重。

[06:07] matches.
  匹配。

[06:10] What I'm going to look at or what the algorithm is going to look at is kind of like what percentage or what ratio of your overall weight is this new match.
  我要看的是，或者说算法要看的是，这个新匹配在你总权重中所占的百分比或比例是多少。

[06:18] And that is how much we're going to move your rating for this one match.
  这就是我们将根据这场比赛的评分进行多大程度的调整。

[06:27] is generally speaking higher reliability players are going to move less.
  一般来说，可靠性更高的玩家的评分变动会更小。

[06:30] Okay.
  好的。

[06:33] And so even though it's not directly related, it it's it's very um it's pretty correlated.
  所以，尽管它不是直接相关的，但它非常……它相当相关。

[06:38] And so if a person has a high reliability score, they can expect they're more stable, right?
  所以，如果一个人有很高的可靠性分数，他们可以预期他们更稳定，对吧？

[06:44] We're not learning too much from from every single match.
  我们不会从每一场比赛中学到太多东西。

[06:46] But a person with a lower reliability score, we're able to get a lot of new information from every match.
  但是，一个可靠性分数较低的人，我们可以从每场比赛中获得大量新信息。

[06:49] And so we're going to move them accordingly.
  所以我们将相应地调整他们。

[06:51] So we have a 4-3 and a 47.
  所以我们有一个 4-3 和一个 47。

[06:55] So they are on average a four five team.
  所以他们平均是一个四五的队伍。

[06:58] We're going to come up with the expected score just based on the average of their team and the other team.
  我们将根据他们队伍和对方队伍的平均分来计算预期得分。

[07:01] And then their team either overperforms or underperforms those expectations.
  然后他们的队伍的表现会超出或低于这些预期。

[07:07] If
  如果

[07:10] Their team overperforms, both partners are going to go up.
  他们的队伍表现出色，双方的排名都会上升。

[07:14] If they underperform, both partners are going to go down.
  如果他们表现不佳，双方的排名都会下降。

[07:17] So no matter what, both partners are going to move the same directionally, but the amount is not going to always be the same.
  所以无论如何，双方的移动方向都是相同的，但幅度不一定总是相同的。

[07:21] That amount is not dependent on the rating itself, but it's dependent on that weight that we were talking about before, which is it's really dependent on how many matches does each of those partners have and how recent are those matches.
  这个幅度不取决于评分本身，而是取决于我们之前谈到的权重，即它实际上取决于每个搭档有多少场比赛以及这些比赛有多近。

[07:41] Yeah.
  是的。

[07:43] So, several things.
  所以，有几件事。

[07:43] I think there's a misnomer in pickle ball that just because you the longer you play, you're automatically getting better, right?
  我认为在匹克球中有一个误解，就是你打得越久，你就自动进步得越快，对吧？

[07:49] Like we all have personal caps, so we're only going to get to be so high, so good.
  就像我们都有个人上限，所以我们只能达到那么高，那么好。

[07:53] It's not just going to be this upward swing forever.
  它不会永远是这种上升的趋势。

[07:55] Like we're all going to cap out somewhere.
  就像我们都会在某个地方达到上限。

[07:57] Number two is simply become a better pickle ball player.
  第二点是简单地成为一个更好的匹克球运动员。

[08:01] And that means go get better, be better, and then go find Duper events, whether it's through
  这意味着去变得更好，成为更好的人，然后去寻找Duper赛事，无论是通过

[08:10] tournaments or leagues or other programming, and actually show Duper that you are better.
  锦标赛或联赛或其他编程，并实际向 Duper 展示你更胜一筹。

[08:14] Well, how much data have you given Duper so that it knows you're a 39 and not a 34?
  那么，你给了 Duper 多少数据，以便它知道你是 39 岁而不是 34 岁？

[08:22] You've got to play in competitive events that reports to Duper so that Duper can have that data on you so that it can respond properly.
  你必须参加向 Duper 报告的竞技比赛，这样 Duper 才能拥有你的数据，以便它能够做出恰当的响应。

[08:29] If you go get better for 6 months, but don't do anything or or play in anything that actually reports to Duper, how would Duper know you've gotten better the last 6 months?
  如果你提高技能 6 个月，但什么都不做，或者不参加任何实际向 Duper 报告的比赛，Duper 怎么会知道你在过去 6 个月里有所提高？

[08:41] A lot of times it's really just a lack of data, right?
  很多时候这确实是数据不足，对吧？

[08:43] a lack of of match history that Juper doesn't have on you to to represent that.
  缺乏 Juper 没有的比赛历史记录来代表你。

[08:48] in the previous algorithm that was more in a in a way rewarding wins and punishing losses people got inflated or people got underrated right based based on that algorithm.
  在之前的算法中，它在某种程度上奖励胜利并惩罚失败，人们因此被高估或被低估，对吧，基于那个算法。

[08:59] And so now kind of entering this new era there are some people that we know are underrated or overrated or a lot of people are are correctly rated to be honest like people who have been playing at their level.
  所以现在进入这个新时代，有些人我们知道他们被低估或高估，或者说实话，很多人被正确地评级，就像那些一直在他们水平上比赛的人一样。

[09:11] think playing at your level means you're winning 50% of the time.
  我认为以你的水平玩意味着你有一半的时间在赢。

[09:14] You step out on the court and you feel like you can win or you could lose.
  你踏上球场，感觉自己可以赢，也可以输。

[09:21] I think that a lot of people right now are kind of like obsessing over this idea of playing up to like steal duper points or like get duper points.
  我认为现在很多人都有些痴迷于这种想法，就是通过提高水平来获得更多的分数，或者说获得更多的分数。

[09:30] That's actually only going to happen if you are either one underrated and two consistently performing at that higher level, right?
  这实际上只会发生，如果你要么一是被低估了，二是持续地以更高的水平表现，对吧？

[09:38] You might have a couple matches where you do overperform the expectation as the underdog, right?
  你可能会有几场比赛，作为弱者，你超出了预期，对吧？

[09:45] You're also going to have some times where you where you don't do that and that can, you know, that'll just keep you at your level.
  你也会有一些时候，你没有做到这一点，你知道，这只会让你保持在你现在的水平。

[09:49] People want to avoid the feeling that comes from their rating going down when they win, right?
  人们想避免在赢的时候评分下降的感觉，对吧？

[09:57] If they play up, then they can go up with a win and they can go up with a loss potentially.
  如果他们提高水平，那么他们可以通过一场胜利来提升，并且可能通过一场失利来提升。

[10:03] They could also go down with a loss, but they're kind of like removing that category that they might go down with a win.
  他们也可能因为一场失利而下降，但他们似乎在排除那种通过一场胜利而下降的可能性。

[10:07] It's more of like a
  这更像是

[10:12] like a security type thing with with their rating.
  就像一种安全类型的东西，有他们的评分。

[10:15] We have 8 million matches of all time.
  我们有史以来有八百万场比赛。

[10:18] With all of those matches, we look back at them and we say, "Okay, what is the typical result when a 35 is playing a 3 0 or when a 35 is playing a 325?
  在所有这些比赛中，我们回顾它们，然后说，“好吧，当一个35对阵一个30时，或者当一个35对阵一个325时，典型结果是什么？

[10:27] What is the what's the typical result?
  什么是典型结果？

[10:30] 50% are above and 50% are below.
  50%高于，50%低于。

[10:33] And so if you truly are consistently overperforming that expectation, that means you are better, right?
  所以，如果你真的持续地超出了预期，那就意味着你更强，对吧？

[10:38] But you shouldn't just because you're the lower rated player does not mean that you should expect to go in and always go up because half the time you're going to go up and half the time you're going to go down.
  但你不应该仅仅因为你是评分较低的选手就期望进去并且总是得分，因为一半时间你会得分，一半时间你会失分。

[10:50] While somebody very well could have similar abilities between singles and doubles, they also just as likely could not.
  虽然某人可能在单打和双打之间有相似的能力，但他们也同样可能没有。

[10:58] The two ratings do not talk to each other in any way.
  这两个评分没有任何关联。

[11:03] Our sport is pretty doublesheavy.
  我们的运动相当偏重双打。

[11:08] There are there is singles, but actually like 90% of our
  有单打，但实际上我们有90%的

[11:13] Data is is doubles matches.
  数据是双打比赛。

[11:15] So, it's pretty it's pretty doubles heavy.
  所以，它相当相当偏重双打。

[11:16] And I think most people probably play 90% doubles, if not more than that.
  我认为大多数人可能玩90%的双打，如果不是更多的话。

[11:21] Anyone who plays doubles and singles know that they're very different.
  任何打双打和单打的人都知道它们非常不同。

[11:23] So they're they're completely separate from an algorithm perspective.
  所以它们从算法的角度来看是完全分开的。

[11:30] Duper ratings are your typical D, right?
  Duper评分是你的典型D，对吧？

[11:33] So you have all of these results over all time and it's going to um kind of listen more or care more about your most recent results, but it's just an average of of all of your days, your best days, your worst days, your typical days.
  所以你拥有所有这些结果，并且它会更加关注你最近的结果，但它只是你所有日子、你最好的日子、你最糟糕的日子、你典型日子的平均值。

[11:49] Okay?
  好的？

[11:49] So we're all kind of like this like little curve, right?
  所以我们都像这个小曲线一样，对吧？

[11:50] on on our average day we're here.
  在我们平均的一天，我们在这里。

[11:52] But one day I was I was really really good on this one day.
  但有一天我真的真的打得很好。

[11:55] I was playing like 6.
  我打得像6。

[11:57] I also had a day where I was like, "Oh my goodness, I think I'm playing like a 3 0 right now.
  我也有过一天，我说：“我的天哪，我觉得我现在打得像个3 0。

[12:02] I can't even hit the ball over the net."
  我甚至都不能把球打过网。”

[12:05] Typical is going to be right in the middle of those.
  典型的会在这两者之间。

[12:06] And that's what duper is trying to describe.
  这就是duper试图描述的。

[12:15] We are trying to be a predictive algorithm and therefore we're going to predict that you're going to perform like your typical self on any given day.
  我们试图成为一个预测性算法，因此我们将预测你在任何给定的一天都会像你典型表现一样。

[12:24] So while some players let's say around a 40, it is very very common for a 40 player to sometimes perform like a four or five, right?
  所以，虽然有些玩家，比如说40分左右，一个40分的玩家有时表现得像四五分是很常见的，对吧？

[12:32] That's just one level apart.
  这只是一个等级的差距。

[12:34] Like that's that's absolutely a possibility.
  就像，这是绝对有可能的。

[12:36] That doesn't necessarily mean that after after playing at a four five level once or twice that your rating should jump up to that four five.
  这并不一定意味着在四五分的水平上打了一两次之后，你的评分就应该跳到那个四五分。

[12:44] Is it are we going to move it closer?
  我们会把它移近一点吗？

[12:46] Absolutely.
  绝对会。

[12:47] That's what we learned from the match is that you were better than what we thought and therefore we're going to move you accordingly.
  这就是我们从比赛中学到的，你比我们想象的要好，因此我们将相应地调整你。

[12:51] But it does take that consistent performance at the four five level to get you there.
  但是，要达到那个水平，确实需要你在四五分的水平上持续表现。

[12:57] If you are at that 40 level and you think you are a 45, okay, so what do I mean by that?
  如果你处于那个40分的水平，并且你认为自己是45分，好的，我这是什么意思？

[13:02] Like are you a four five?
  就像，你是四五分吗？

[13:04] I kind of go back to are you kind of equally winning and losing at the four five level.
  我有点回到你在四五分的水平上是输赢相当。

[13:08] If not, then you're probably somewhere in between.
  如果不是，那么你可能在两者之间。

[13:10] If you're only winning maybe 25% of the games, then you're somewhere between 40 and 45.
  如果你只赢了大约25%的比赛，那么你就在40到45之间。

[13:17] Once you kind of get up to that place of like, okay, I'm I'm truly competing.
  一旦你达到了那个阶段，比如，好吧，我真的在比赛。

[13:18] I'm winning 50% of my matches at this level.
  我在这个级别的比赛中胜率达到50%。

[13:22] I should be expecting my duper to get there.
  我应该期望我的对手能达到那个水平。

[13:24] You know, it's not going to jump immediately, right?
  你知道，它不会立刻就跳升，对吧？

[13:26] You do kind of have to trust the process.
  你确实需要相信这个过程。

[13:27] Um it's not going to happen in one tournament.
  嗯，这不会在一场比赛中就发生。

[13:29] Um especially if you're a very active player, right?
  嗯，特别是如果你是一个非常活跃的选手，对吧？

[13:32] Again, we're looking at all of your results.
  再说一遍，我们正在查看你的所有比赛结果。

[13:33] So just because you show something from one tournament, you know, we we we need to consider your your past history as well.
  所以，仅仅因为你在某一场比赛中表现出色，你知道，我们也需要考虑你过去的表现。

[13:41] Um so that kind of like stabilization.
  嗯，所以那种稳定。

[13:43] There's also the people like I described earlier who probably are a little bit underrated, right?
  还有就像我之前描述的那样，可能有点被低估的人，对吧？

[13:47] That 40 who is already competing at the four five level.
  那个4.0的选手，他已经在打4.5的水平了。

[13:51] They're going to move quicker, right?
  他们会进步得更快，对吧？

[13:53] And it just kind of is going to depend on like like their their history and how reliable they are about how quickly that's going to happen.
  这将取决于他们的历史以及他们对这件事的可靠性，以及它会多快发生。

[13:59] Um but but it it is going to happen every time that they overperform which is going to be quite a bit right if they're playing if they're a 40 playing at the four five level and they're doing well then they're going to be overperforming more often than they're underperforming and their rating is going to drift up over time.
  嗯，但是，每次他们表现超出预期时，这种情况就会发生，这将会相当多，对吧？如果他们正在比赛，如果一个4.0的选手在打4.5的水平并且表现良好，那么他们表现超出预期的次数将比表现不及预期的次数更多，他们的评分也会随着时间推移而上升。

[14:23] This one um has been shared at least in some places already but the answer is yes.
  这一个嗯，至少在一些地方已经被分享过了，但答案是肯定的。

[14:26] So, we are working on that.
  所以，我们正在处理这件事。

[14:29] Basically, exactly what you described of kind of this expected score tool pretty similar to like this notion of like a golf handicap, right?
  基本上，就像你描述的那样，这个预期的得分工具，非常类似于高尔夫让杆的概念，对吧？

[14:34] It kind of evens the playing field and everyone's kind of playing for something.
  它在一定程度上使竞争更加公平，每个人都在为某些事情而比赛。

[14:38] Everyone's playing for the chance to to improve their duper.
  每个人都在争取机会来提高他们的分数。

[14:41] Everyone should should continue to play pickle ball in the way that's like healthy for them.
  每个人都应该以对他们健康的方式继续打匹克球。

[14:47] And some people that might be you're very analytical.
  而有些人可能非常善于分析。

[14:49] You want to know exactly what you're supposed to do when you go out there.
  你想确切地知道当你出去的时候应该做什么。

[14:52] And that's not necessarily going to put pressure on you.
  这不一定会给你带来压力。

[14:53] It's just more information for you while you're going out there.
  这只是在你出去的时候为你提供更多信息。

[14:54] Perfect.
  完美。

[14:56] Use the tool.
  使用这个工具。

[14:58] If you're the type of person where you look at it and you're like, "Oh no, now if I instead of giving like letting up six points, I let up seven points.
  如果你是那种看到它就会想，“哦不，现在如果我让掉七分而不是六分的话。”

[15:08] I'm going to go down and now you're tight the whole match."
  我会失分，然后你整个比赛都会很紧张。”

[15:09] Then then maybe just let it be and go out there and play and and just kind of trust your play.
  那么也许就顺其自然，出去比赛，然后相信你的打法。

[15:13] And so we're going to provide the tool because we want to provide what the players want, but it we we also still want players to like all still operate kind
  所以，我们将提供这个工具，因为我们想提供玩家想要的东西，但我们也仍然希望玩家能够像以前一样运作。

[15:24] of like in the way that that they do best.
  就像他们做得最好一样。
